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How is NHL hybrid icing called, and what changes at the next face-off?

NHL hybrid icing uses two judgments: whether the puck will cross the opposing goal line and which skater would touch it first. The second judgment must be made by the time the first skater reaches the end-zone face-off dots; a race too close to call results in icing. After icing, the attacking team chooses the end-zone face-off dot, while the team at fault generally cannot substitute before the face-off.

For Hockey viewers trying to understand why an icing race is stopped or waved off. · Updated

When the icing test starts

Under NHL Rule 81.1, the test begins when a team that is at least equal in numerical strength shoots, bats, or deflects the puck from its own half beyond the opposing goal line. For a deflected puck, the rule applies only when the offending team originally sent it down the ice. The center red line separates the halves for this purpose.

Rule 81.1 also uses the last contact with the puck by the team in possession to determine whether potential icing has been nullified. To gain the line, the puck must touch the center red line while on a player’s stick; contact by a skate does not count. The hybrid test then compares projected first touch after the linesperson judges the puck will cross the opposing goal line.

The dots set a deadline, not the winner

The linesperson first judges whether the puck will cross the goal line. If it will, the linesperson then judges which player would touch the puck first. That second judgment must be made no later than the moment the first player reaches the end-zone face-off dots.

The dots are a timing reference, not a finish line that decides the race by itself. The deciding comparison is projected first touch. If the race is too close to determine by the deadline, the rule calls icing; if the attacking player would touch first, play is waved off.

Rule 81.3 separately says potential icing is not called if, in the Linesperson’s opinion, the goalkeeper feigns playing the puck, attempts to play it, or skates toward it on an icing at any time. It also says not to nullify potential icing when the goalkeeper is legitimately out of the crease to go to the players’ bench for an extra attacker and makes no attempt to play the puck, or when a goalkeeper already out of the crease before the shot simply retreats to the crease without attempting or feigning to play it; in that latter case, potential icing remains in effect.

The restart and the team-at-fault restriction

After an icing call, the attacking team chooses which end-zone face-off dot will be used. Rule 81.4 generally bars the team that iced the puck from making player substitutions before the ensuing face-off. Rule 81.2 gives the referee a location override if the defending team intentionally abstains from playing the puck promptly while positioned to do so; the face-off moves to the adjacent corner dot nearest the goal of the team at fault.

The rule lists narrow substitution exceptions: a team may replace a goalkeeper previously replaced by an extra attacker, replace an injured player, or make a change when an assessed penalty affects either team’s on-ice strength. The number of players is determined when the offending player releases the puck.

Edition and scope

This explanation follows the NHL 2026–2027 Official Rules linked from the NHL FAQ checked October 15, 2026. The cited materials do not show a separate rule-by-rule effective date or amendment log, so this page does not infer one or extend the rule to another league.

A race that is too close at the dots

In a hypothetical NHL sequence, a team at equal strength sends the puck from its own half beyond the opposing goal line. The linesperson judges that the puck will cross, then reaches the end-zone-dot deadline without being able to distinguish which skater would touch it first, so icing is called. The attacking team selects the end-zone face-off dot, and the team that iced the puck cannot change its skaters before the face-off; it may, for example, restore a goalkeeper who had been replaced by an extra attacker.

Related questions

Do the end-zone dots decide who wins the hybrid icing race?

No. They set the latest point for the linesperson to make the first-touch judgment. The relevant comparison is which player would touch the puck first, not which player reaches the dots first.

Which team chooses the face-off dot after icing?

The attacking team chooses the end-zone dot. Rule 81.2 gives the referee a location override if the defending team intentionally abstains from playing the puck promptly while in position.

Can the team that iced the puck make any substitution before the face-off?

Usually no. Rule 81.4 allows the listed goalkeeper, injury, and penalty-related exceptions.

When does a goalkeeper affect potential icing under Rule 81.3?

If, in the Linesperson’s opinion, the goalkeeper feigns or attempts to play the puck or skates toward it on an icing, potential icing is not called. Rule 81.3 says not to nullify icing when the goalkeeper is legitimately out of the crease to go to the players’ bench for an extra attacker and makes no attempt to play the puck; it also says potential icing remains when a goalkeeper who was already out of the crease before the shot simply retreats without trying or feigning to play the puck.

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